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Doing The Work, Part I

Let’s talk a moment about something near and dear to my heart: the act of game writing. Or, to be crude (and those who have listened to my recent appearance on The Podge Cast know, I can be pretty...

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Stockholm Syndrome in Game Design

I’m loving Apocalypse World right now. I should just get that out of the way. I’ve played it a few times, sadly just as one-shots or really short games. I’ve run it once, as a con game. And I’m even...

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Our Empathy Problem in Tabletop Game Writing

With tech writing, my colleagues and I keep user empathy at the forefront of our minds. The emotions going into and out of a given experience aren’t afterthoughts, and what is writing if not crafting...

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